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Blur

Description

Manages the blur effect.

Reference

  • Blur – Manages the blur effect.
    • Blur Mode – Blur mode.
      • Simple – Simple blur in all directions.
      • Medium – Standard blur effect with a great quality, improved version of the simple blur.
      • Advanced – Improved version of the medium blur with a noise effect.
      • Box – Blur applied to top, down, left and right.
      • Gaussian – Gaussian blurin one direction.
    • Blur Destination – Specifies which texture uses the blur to blur, a render image or a grab texture.
      • Texture – A regular texture that comes from OnRender() or from a Render Texture or a regular texture.
      • Grab Pass – Grab texture from Grab pass, only supported on Built in render pipeline.
    • Blur Level – Level of the blur effect.
    • Blur Iterations – Amount of iretaions or samples to create the blur effect. More iterations implies more GPU usage but more quality.
    • Blur Iterations – Ortientation or direction of the Gaussian blur effect. Only for Gaussian blur.
      • Horizontal – Horizontal direction (left and right).
      • Vertical – Vertical direction (top and down).
    • Blur Standard Deviation – The standard deviation measures how far apart the data points in the observations are from each. Only for Gaussian blur.