Files: Alpha.shader
Path: "CGF/Systems/Shaders/EffectMask/Resources/Shaders"
Shader menu: "Unlit/Alpha"
Description
Unity shader Unlit/Alpha.
Reference
- Texture – Texture.
- Multiplicative color – Multiplicative color.
- Source Factor – Source Factor.
- Destination Factor – Destination Factor.
- Blend Operation – Blend Operation.
- Depth Test – Depth Test.
- Depth Write – Depth Write.
- Color Mask – Color Mask.
- Cull Mode – Cull Mode.
- Extrude – Extrude.
Use
Assign the shader from Unlit/Alpha to a material.
Configure the grouped material properties listed in Reference from the Unity material inspector.