Files: ColorBitDepth.shader
Path: "CGF/Shaders/ImageEffect"
Shader menu: "CG Framework/Image Effect/Color Bit Depth"
Description
Unity shader CG Framework/Image Effect/Color Bit Depth.
Reference

- Screen – Screen.
- Color Bit Depth – Sets the bits for each color channel.
- Effect Mask (RGBA) – Color of the efect mask.
- Effect Level – Level of effect in relation the source color.
- Fit Mask To Screen – If enabled, fits the mask texture to screen size.
- UV Scroll – Manages UV scrolling settings. See Common Features / UV Scroll.
- Flip UV Horizontal – Flip UV Horizontal.
- Flip UV Vertical – Flip UV Vertical.
- Scroll By Texel – Scroll By Texel.
Use
Assign the shader from CG Framework/Image Effect/Color Bit Depth to a material.
Configure the grouped material properties listed in Reference from the Unity material inspector.