Files: CGFCurvedWorldModifierBehavior.cs
Path: "CGF/Systems/Shaders/Behaviors"
Description
Behavior that will modify the curved world values when an object with the defined layer interacts with the area.
Reference

- Bend Offset – Pending documentation.
- Bend Strenth – Pending documentation.
- Change Bend Offset – Pending documentation.
- Change Bend Strength – Pending documentation.
- Change Curve Strength Horizontal – Pending documentation.
- Change Curve Strength Vertical – Pending documentation.
- Collision Layer – Internal value used to configure curved World Manager.
- Curve Strength Horizontal – Pending documentation.
- Curve Strength Vertical – Pending documentation.
- Value Change Speed – Pending documentation.
Use
Add this component to the GameObject that should own the behavior.
Configure the inspector fields listed in Reference and assign the required scene or asset references before entering Play Mode.