Files: DepthColor.shader
Path: "CGF/Shaders/Unlit"
Shader menu: "CG Framework/Unlit/DepthColor"
Description
Unity shader CG Framework/Unlit/DepthColor.
Reference

- Main Texture (RGB) – Main texture.
- Main Texture Level – Texture level.
- Near Color (RGB) – Color nearest to camera.
- Far Color (RGB) – Color farest to camera.
- Revert Color – Revert colors.
- Color Falloff – Color fallof value.
- Render Mode – Render Mode.
- SrcBlend – SrcBlend.
- DstBlend – DstBlend.
- ZWrite – ZWrite.
- Cull – Cull.
Use
Assign the shader from CG Framework/Unlit/DepthColor to a material.
Configure the grouped material properties listed in Reference from the Unity material inspector.