Files: CGFScoreBehavior.cs
Path: "CGF/Systems/Score"
Description
Behavior that allows the associated GameObject to define the points that the target GameObject will give or receive.
Reference

- Decrease Points – Points that it will remove.
- Increase Points – Points that it will give.
Use
Add this component to the GameObject that should own the behavior.
Configure the inspector fields listed in Reference and assign the required scene or asset references before entering Play Mode.