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Baked Animation Texture

Files: BakedAnimationTexture.shader

Path: "CGF/Shaders/Others"

Shader menu: "CG Framework/Other/BakedAnimationTexture"

Description

Unity shader CG Framework/Other/BakedAnimationTexture.

Reference

  • Main Texture – Main Texture.
  • Animation A Position – Animation A Position.
  • Animation A Normal – Animation A Normal.
  • Animation A Length (s) – Animation A Length (s).
  • Animation A Offset (s) – Animation A Offset (s).
  • Animation A Loop – Animation A Loop.
  • Animation B Position – Animation B Position.
  • Animation B Normal – Animation B Normal.
  • Animation B Length (s) – Animation B Length (s).
  • Animation B Offset (s) – Animation B Offset (s).
  • Animation B Loop – Animation B Loop.
  • Transition Progression – Transition Progression.
  • Transition Direction – Transition Direction.
  • Transition Only At Cycle End – Transition Only At Cycle End.
  • Transition Exit Time – Transition Exit Time.

Use

Assign the shader from CG Framework/Other/BakedAnimationTexture to a material.
Configure the grouped material properties listed in Reference from the Unity material inspector.