Files: Dithering.shader
Path: "CGF/Shaders/ImageEffect"
Shader menu: "CG Framework/Image Effect/Dithering"
Description
Unity shader CG Framework/Image Effect/Dithering.
Reference

- Screen – Screen.
- Dither Pattern (RGBA) – Texture of the dither pattern.
- Dither Threshold – Luminance initial value of the dither effect.
- Dither Level – Level of the dithering effect.
- Effect Mask (RGBA) – Color of the efect mask.
- Effect Level – Level of effect in relation the source color.
- Fit Mask To Screen – If enabled, fits the mask texture to screen size.
- UV Scroll – Manages UV scrolling settings. See Common Features / UV Scroll.
- Flip UV Horizontal – Flip UV Horizontal.
- Flip UV Vertical – Flip UV Vertical.
- Scroll By Texel – Scroll By Texel.
Use
Assign the shader from CG Framework/Image Effect/Dithering to a material.
Configure the grouped material properties listed in Reference from the Unity material inspector.