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Debug Colors

Files: Generated common feature

Path: "cgf/Systems/Common Features"

Description

Manages debug colors shown by gizmos or visual helpers.

Reference

  • Debug Colors – Manages debug colors shown by gizmos or visual helpers.
    • Direction Color – Color of the Gizmo used to indicate the direction the GameObject is facing.
    • Draw Gizmos – Enables or disables Gizmo drawing behavior.
    • Hidden Ray Color – Color of the Gizmo that focuses the target if it is hidden.
    • Left Ray Color – Gizmo color that focuses the target from the left side if its center is hidden.
    • Right Ray Color – Gizmo color that focuses the target from the right side if its center is hidden.
    • Target Color – Color of the Gizmo that focuses the target if it is not hidden.
    • View Angle Color – Color of the Gizmo used to show the view angle.
    • View Range Color – Color of the Gizmo used to indicate the view radius.

Use

Use this page as the shared reference for every shader or system page that links to this common feature.
Configure the nested options listed in Reference from the page where the feature appears.