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Smear

Files: Smear.shader

Path: "CGF/Shaders/ImageEffect"

Shader menu: "CG Framework/Image Effect/Smear"

Description

Unity shader CG Framework/Image Effect/Smear.

Reference

  • Current Frame – Current Frame.
  • History Frame – History Frame.
  • Smear Mode – Relative to a multiplier or absolute to a fixed resolution.
    • Decay – Selects the Decay option.
    • Frames – Selects the Frames option.
    • Time – Selects the Time option.
  • Decay – The percentage of the previous frame that is retained in the current frame. 0 = no. decay = 0.5 → you retain 50% of the previous frame, decay = 0.9 → you retain 90% of the previous frame.
  • Frames Visible – Number of frames of the smear effect.
  • Duration – Smear effect duration in seconds.
  • Delta Time – Delta Time.
  • Fade Epsilon – Threshold at which the frames of the effect completely fade away.
  • Effect Mask (RGBA) – Color of the efect mask.
  • Effect Level – Level of effect in relation the source color.
  • Fit Mask To Screen – If enabled, fits the mask texture to screen size.

Use

Assign the shader from CG Framework/Image Effect/Smear to a material.
Configure the grouped material properties listed in Reference from the Unity material inspector.