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Issue Finder Tool

Files: CGFIssueFinderTool.cs

Path: "CGF/Editor/Tools"

Menu: "CGF/Optimization and Analysis/Issue Finder"

Description

Tool thats allows to finds issues such as missing components or references.

Reference

  • Find Missing Component – Search the configured scope for GameObjects that contain missing MonoBehaviour components.
  • Find Missing Reference – Search serialized components for object-reference fields whose target asset or object is missing.
  • Find Unlinked Prefabs – Find scene objects that look like prefab instances but are no longer connected to a prefab asset.
  • Find Missing Animation – Search Animator components and controllers for missing animation clips or motions.
  • Refresh – Run the current issue scan again and update the results with the latest project state.
  • Issues
  • Filter Path – Show only results whose asset or hierarchy path contains this text.
  • Filter Component – Show only results whose component type contains this text.
  • Filter Property – Show only results whose serialized property name contains this text.

Use

Open the tool from CGF/Optimization and Analysis/Issue Finder in the Unity editor.
Use the controls listed in Reference to configure the window workflow.