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Shader Manager Tool

Files: CGFShaderManagerTool.cs

Path: "CGF/Editor/Tools/ShaderManager"

Menu: "CGF/Optimization and Analysis/Shaders Manager"

Description

Shader Manager tool to configure which shaders are in project and discard shaders and keywords from build.

Reference

  • Visual Tree Asset – Root visual tree for the uxml layout.

Use

Open the tool from CGF/Optimization and Analysis/Shaders Manager in the Unity editor.
Use the controls listed in Reference to configure the window workflow.