Files: BakedAnimationTexture.shader
Path: "CGF/Shaders/Others"
Shader menu: "CG Framework/Other/BakedAnimationTexture"
Description
Unity shader CG Framework/Other/BakedAnimationTexture.
Reference

- Main Texture – Main Texture.
- Animation A Position – Animation A Position.
- Animation A Normal – Animation A Normal.
- Animation A Length (s) – Animation A Length (s).
- Animation A Offset (s) – Animation A Offset (s).
- Animation A Loop – Animation A Loop.
- Animation B Position – Animation B Position.
- Animation B Normal – Animation B Normal.
- Animation B Length (s) – Animation B Length (s).
- Animation B Offset (s) – Animation B Offset (s).
- Animation B Loop – Animation B Loop.
- Transition Progression – Transition Progression.
- Transition Direction – Transition Direction.
- Transition Only At Cycle End – Transition Only At Cycle End.
- Transition Exit Time – Transition Exit Time.
Use
Assign the shader from CG Framework/Other/BakedAnimationTexture to a material.
Configure the grouped material properties listed in Reference from the Unity material inspector.