Files: CGFReverseMeshBehavior.cs
Path: "CGF/Systems/ObjectMesh"
Description
Behavior that allows the associated GameObject to invert the faces and normals of its 3D model or collider.
Reference

No public or serialized members detected.
Use
Add this component to the GameObject that should own the behavior.
Configure the inspector fields listed in Reference and assign the required scene or asset references before entering Play Mode.