Description
Show the textures in the inspector in a compact mode.
Reference

- Compact Mode – Enable de inspector compact mode.Convex – Enable or disable the Convex property. Only for MeshCollider.Is Trigger – Enable or disable the Is Trigger property.
Use
public class CGFSampleMaterialEditor : CGFMaterialEditorClass
{
private bool _compactMode;
MaterialProperty _Texture;
public override void OnEnable()
{
base.OnEnable();
GetProperties();
}
private void GetProperties()
{
_Texture = FindProperty("_Texture");
}
public override void InspectorGUI()
{
CGFMaterialEditorUtilitiesClass.BuildTexture("Texture", "Texture.", _Texture, this, true, _compactMode);
}
}